AI Insights · Timothy · April 2022
Top 5 Dragon Games in Colombia Q1 2022: Unified Platform Performance
In Q1 2022, the top 5 dragon games in Colombia showed varied performance trends in downloads, revenue, and active users. Detailed insights can be found on Sensor Tower.
In Q1 2022, the top 5 dragon games in Colombia exhibited diverse performance trends across downloads, revenue, and active users on a unified platform. Here’s a closer look at how each app fared during this period.
Dragon City: Mobile Adventure from Social Point saw its weekly revenue fluctuate, peaking at around $2.5K in late December and ending the quarter at approximately $2.2K. Weekly downloads showed a downward trend from 13.8K in early January to 7.3K by the end of March. Active users started at 204K in late December, reached a high of 219K in mid-January, and gradually declined to 193K by the end of the quarter.
Dragon Mania Legends by Gameloft SE experienced a slight decline in weekly revenue, starting at $203 and ending at $154. The app’s downloads spiked mid-quarter, reaching 4.9K in late January, before settling at 2.9K by the end of March. Active users increased from 11.9K at the start of the quarter to a peak of 16.3K in late January, maintaining around 14K towards the end of the period.
Dragon Island from AlohaFactory, which launched in mid-March, saw an impressive growth in weekly downloads, from 1.3K in the third week of March to 21.4K by the end of the month. The number of active users also soared from 1.1K to 29.4K within the same timeframe.
Drag'n'Boom by ANKAMA GAMES had steady weekly downloads, starting at 1.9K in late December and ending at 1.7K in late March. Active users showed a positive trend, growing from 3.3K to 3.2K throughout the quarter, with a peak of 3.8K in early March. Revenue remained negligible during this period.
School of Dragons from JumpStart Games saw a gradual increase in weekly revenue, starting at $21 and peaking at $69 by the end of January, then fluctuating around $45 towards the end of March. Weekly downloads remained relatively stable, starting at 1.3K and ending at a similar level. Active users saw a growth trend, rising from 8.8K to 11.1K mid-quarter, and then slightly declining to 9.9K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.